Grammar (40 minutes) -
Mark KS2 English Grammar, Punctuation and Spelling ‘Using conjunctions for cohesion’ p.23. You will find the answers at the top of this page. Use your green pen to mark and edit your answers.
Complete ‘Linking ideas in paragraphs’ p.26-27 of the CGP KS2 English Grammar, Punctuation and Spelling textbook in your English book. Remember our presentation rules: use your school blue pen, write the long date, write the sub-heading with the page number and title in the book, write neatly choosing where to join letters and check spelling and punctuation. When completing questions from this book, please write the full sentence out then follow the instruction in the question e.g. underline/add words/tick sentences etc. For Q1, only write the adverbial phrases in your book.
Reading (30 minutes) –
We are now going to look at some poetry.
Write the date and title in your English book.
Thursday 23rd April 2020
‘The Listeners’ by Walter de la Mare
Follow the link, press play and select ‘The Listeners’ to listen to the poem being read.
Read the information about the poet Walter de la Mare then independently read the poem ‘The Listeners’.
Investigate the language. Find the key words in the poem and try to define them. Remember to read around the word and think about what is happening in the poem. You may use a dictionary/the internet to look up the words. Write the word and definition in your English book.
Key words – champ, descend, dwelt, hearken, perplexed, phantom, smote, spake, thronging and turret.
Spelling (20 minutes) –
This week’s words –
thought, thoughtful, enough, dough, trough, drought, ploughman, slaughter, rhyme, secretary
Get someone to test you on this week’s words. Remember to practise any words that you do not spell correctly.
Arithmetic (10 minutes) –
Complete the ‘Square Numbers’ Arithmetic questions in your Maths book. Remember our presentation rules.
Maths (1 hour) –
Mark your square numbers work from yesterday. You will find this at the top of this page. Remember to mark neatly in green pen and correct any errors.
Complete ‘Square and Cube Numbers’ on I am Learning. Please make sure that you watch the lesson video first before answering the questions.
Then use what you have learnt to complete CGP pages 16 and 17 in your Maths book.
Computing (1 hour) –
Practice your computer coding skills with this tutorial on the scratch website.
Click on the orange control circle on the left hand side and then drag the orange rectangle that says ‘When (Green flag) clicked’ in to the middle part of the screen. This should be your starting button. You can then add any others you like and test out what the cat will do by clicking the green flag on the right hand side of the screen above the cat. You have used the scratch programme before so you should remember some of the buttons. Have fun! Why not try some of these creative coding games and challenges:
Design and Technology Engineering Task (1 hour)
Pick one or both of the below Engineering tasks to try depending on which materials you have available to you. Designing and building a helicopter requires A4 paper, 1 paperclip or something similar plus scissors which require adult supervision. The homemade water bomb requires square paper (you can cut it in to a square), water and a pipette (if you don’t have a pipette, you can use a teaspoon or small jug to gently pour a little water in to your homemade water bomb). These Engineering challenges were designed by real life engineers who work for Dyson. They are based on ‘Design Icons’ such as famous Italian inventor and artist Leonardo da Vinci and Shigeru Ban, a Japanese architect.